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Serpentfolk
Medium monstrous humanoid , NE
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Armor Class: 14
Hit Points: 42 (5d10+15)
Speed: 30 ft.
Initiative: 10
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STR: 8 (-1) DEX: 21 (5) CON: 17 (3)
INT: 18 (4) WIS: 15 (2) CHA: 16 (3)
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Saves: STR: -1 DEX: 7 CON: 3
INT: 4 WIS: 2 CHA: 3
Skills: 2 + ability mod for (Acrobatics, Disguise, Escape Artist, Knowledge (arcana), Perception, Sense Motive, Spellcraft, Use Magic Device)
Languages: Aklo, Common, Draconic, Undercommon; telepathy 100 ft.
CR: 4(520 xp)
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Space: 5 / Reach: 5
Melee attacks:
mwk dagger +1 (1d4-1), bite +1 (1d6-1 plus poison)
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Feats: Great Fortitude, Improved Initiative, Weapon Finesse
Environment: any land (usually jungles or underground)
Organization: solitary, pair, or cult (3-12)
Treasure: NPC gear (masterwork dagger, other treasure)
Source: PFRPG Bestiary 2
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